Working on games was never an imaginary dream for me. It wasn't until my first year of university when I discovered Unity and started improving my C# programming skills. At that point I noticed that it was spending my evenings developing in Unity until dawn that took up most of my free time.
For the past four years, I have been focusing entirely on game design and programming, expanding my knowledge based on my development plan almost every day. I have had the opportunity to work in international teams on projects for mobile and PC platforms.
I am convinced that I will bring additional quality and energy to your team with my determination, commitment and passion for creation.
Work experience 3 years+
Good knowledge of the Unity environment proven by a number of projects on various engine aspects. Focus on designing mechanics. Working on the GIT version control system and in an Agile working system.Work experience 3 years+
Knowledge of OOP principles, couple of projects in WPF technology, Xamarin and own API based on ASP.NET Core.Academic level with work experience 1 year+
Knowledge of WEB application development based on HTML 5, CSS, JavaScript and TypeScript. A couple of interactive web projects.Academic level with work experience 1 year+.
A couple of database projects and regular querying and edition of commercial databases. Expanding the online shop database with over 2000 products.Work experience 2 years+
Dozens of completed commercial projects: video, 2D and 3D animation post production, graphic design for print and web use. Several UI projects for mobile devices and the Web.Extended academic level
A set of smaller models and animations prepared for my own projects, mainly in LowPoly technique. Knowledge of basic 3D concepts, creating my own Maps and UV's. Continuous desire to expand knowledge.Work experience 3 years+
Thorough knowledge of Microsoft Office. Focus on Excel, knowledge of a range of statistical and econometric functions, creating my own macros.Remote work as Game Developer in a couple of internal international teams developing mobile games for Android and IOS platforms.
Working in a team of four on a project CubeLoop.The team formed during the academic period and our work was overseen by female employees of the Frozen District
Working as an IT specialist for a Polish structured cabling manufacturer. Regular work on the development of the front-end sales platform.
At the film house, I had the opportunity to work in animation creation, video recording and editing, and work in planning and devising projects with clients.
Back in my high school days, my writings on technology got me into the technology editorial department, where I managed to become deputy editor after only three months.
English-language talk in front of an audience at Digital Dragons 2022 in Krakow, Poland.
A lecture for Hackerspace GameJam participants to prepare participants for the hackathon.
Specialisation: Computer game design.
Title: Engineer
The university works with Microsoft and local IT companies.
Computer game production classes are organised under the guidance of people working in the "GameDev" industry from the, among others, Frozen District studio.
Introductory courses on gamedevelopment topics such as 2D and 3D animation, game sounds, shaders, level desgin and much more based on Blender and Unity.
Microsoft Technology Associate
MTA 98-361 Software Development Fundamentals C#
(Authentication)
MTA 98-364 Database Fundamentals
(Authentication)
MTA 98-375 HTML 5 Application Development Fundamental
(Authentication)
Microsoft Office Specialist
MOS 77-725 Microsoft Office Word 2016: Core Document Creation, Collaboration and Communication (Authentication)